Klee
Catalyst
An explosives expert and a regular at the Knights of Favonius's confinement room. Also known as Fleeing Sunlight.
Talent Book
Freedom
Boss
Ascension Materials
ASC | LVL | HP | ATK | DEF | CRIT Rate | CRIT DMG | Pyro DMG Bonus | Ascension Materials |
0 | 1 | 801 | 24 | 48 | 5% | 50% | 0% | |
20 | 2077 | 63 | 124 | 5% | 50% | 0% | ||
1 | 20 | 2764 | 84 | 165 | 5% | 50% | 0% | 1 3 3 20,000 |
40 | 4136 | 125 | 247 | 5% | 50% | 0% | ||
2 | 40 | 4623 | 140 | 276 | 5% | 50% | 7.2% | 3 2 10 15 40,000 |
50 | 5319 | 161 | 318 | 5% | 50% | 7.2% | ||
3 | 50 | 5970 | 180 | 357 | 5% | 50% | 14.4% | 6 4 20 12 60,000 |
60 | 6673 | 202 | 399 | 5% | 50% | 14.4% | ||
4 | 60 | 7161 | 216 | 428 | 5% | 50% | 14.4% | 3 8 30 18 80,000 |
70 | 7870 | 238 | 470 | 5% | 50% | 14.4% | ||
5 | 70 | 8358 | 253 | 500 | 5% | 50% | 21.6% | 6 12 45 12 100,000 |
80 | 9076 | 274 | 542 | 5% | 50% | 21.6% | ||
6 | 80 | 9563 | 289 | 572 | 5% | 50% | 28.8% | 6 20 60 24 120,000 |
90 | 10287 | 311 | 615 | 5% | 50% | 28.8% |
DPS Build 👍
Being extremely squishy and prone to interruptions, Klee requires great positioning. Check out the in-depth guide to learn in-depth about animation cancelling which may help with this issue. Regarding Weapon Choice: Memory of Dust: This weapon's rankings assume that Klee is played without a shielder, as forcing a shielder for the additional 20 ATK% leads to a damage loss compared to her best teams, even if said shielder is Zhongli. If in a situation where Klee is played with a shielder anyway, this weapon would be on par with Skyward Atlas. Solar Pearl: When using Solar Pearl, it is recommended to animation cancel a Normal Attack into an Elemental Skill and cancel that into her Elemental Burst at the start of her field time. Regarding Artifact Sets: Lavawalker (4): Klee's kit makes it harder to utilize Vaporize and Melt the same way another Pyro carry would, but her constant Pyro application makes Lavawalker (4) a viable set. See KleefulFrame's great number breakdown here. Crimson Witch of Flames (4): This set is only recommended in a team where Klee is able to trigger Vaporize consistently. Wanderer's Troupe (4): This set increases the Charged Attack by another 35% Damage Bonus. It can serve as a decent DPS choice but due to how clunky Klee's attack animations are, it's hard to put this in actual practice as it requires you to dodge more and consume more stamina, not to mention how the DPS gets caught up by the other builds mentioned above.
ABILITY TIP
Klee has access to a number of animation cancels that allow her to deal damage with her talents faster than normal. Her N1 can be canceled through holding a directional key while clicking attack. This can be chained over and over again to produce a "machine gun" effect. Her optimal combos include N1C and N2C. N1C is higher DPS but eats stamina faster, while N2C has more consistency in keeping enemies stunned and gives a higher chance of obtaining her A1 passive onto the following CA.
MAIN STATS
ATK%
Pyro DMG
Crit Rate / DMG
SUB STATS
1. Crit Rate / DMG
2. ATK%
3. Elemental Mastery
4. Energy Recharge
5. Flat ATK
TALENT PRIORITY
Normal Attack
Burst
Skill
WEAPONS
Debut
When the character takes the field, they will gain a random theme song for 10s. This can only occur once every 30s. Recitative: ATK is increased by 60%/75%/90%/105%/120%. Aria: Increases all Elemental DMG by 48%/60%/72%/84%/96%. Interlude: Elemental Mastery is increased by 240/300/360/420/480.
ATK
510
CRIT DMG
55.1%
1
The Widsith R5
Boundless Blessing
Increases Movement SPD by 10%. When in battle, gain an 8%/10%/12%/14%/16% Elemental DMG Bonus every 4s. Max 4 stacks. Lasts until the character falls or leaves combat.
ATK
608
CRIT Rate
33.1%
2
Lost Prayer to the Sacred Winds
Kagura Dance of the Sacred Sakura
Gains the Kagura Dance effect when using an Elemental Skill, causing the Elemental Skill DMG of the character wielding this weapon to increase by 12%/15%/18%/21%/24% for 16s. Max 3 stacks. This character will gain 12%/15%/18%/21%/24% All Elemental DMG Bonus when they possess 3 stacks.
ATK
608
CRIT DMG
66.2%
3
Kagura's Verity
Debut
When the character takes the field, they will gain a random theme song for 10s. This can only occur once every 30s. Recitative: ATK is increased by 60%/75%/90%/105%/120%. Aria: Increases all Elemental DMG by 48%/60%/72%/84%/96%. Interlude: Elemental Mastery is increased by 240/300/360/420/480.
ATK
510
CRIT DMG
55.1%
4
The Widsith R1-4
Wandering Clouds
Increases Elemental DMG Bonus by 12%/15%/18%/21%/24%. Normal Attack hits have a 50% chance to earn the favor of the clouds, which actively seek out nearby opponents to attack for 15s, dealing 160%/200%/240%/280%/320% ATK DMG. Can only occur once every 30s.
ATK
674
ATK
33.1%
5
Skyward Atlas
Bygone Azure Teardrop
Normal Attack SPD is increased by 10%/12.5%/15%/17.5%/20%. After the wielder unleashes an Elemental Skill, Normal Attack DMG will increase by 4.8%/6%/7.2%/8.4%/9.6% every second for 14s. After hitting an opponent with a Normal Attack during this duration, Normal Attack DMG will be increased by 9.6%/12%/14.4%/16.8%/19.2%. This increase can be triggered once every 0.3s. The maximum Normal Attack DMG increase per single duration of the overall effect is 48%/60%/72%/84%/96%. The effect will be removed when the wielder leaves the field, and using the Elemental Skill again will reset all DMG buffs.
ATK
674
CRIT DMG
44.1%
6
Tulaytullah's Remembrance
Golden Majesty
Increases Shield Strength by 20%/25%/30%/35%/40%. Scoring hits on opponents increases ATK by 4%/5%/6%/7%/8% for 8s. Max 5 stacks. Can only occur once every 0.3s. While protected by a shield, this ATK increase effect is increased by 100%.
ATK
608
ATK
49.6%
7
Memory of Dust
Solar Shine
Normal Attack hits increase Elemental Skill and Elemental Burst DMG by 20%/25%/30%/35%/40% for 6s. Likewise, Elemental Skill or Elemental Burst hits increase Normal Attack DMG by 20%/25%/30%/35%/40% for 6s.
ATK
510
CRIT Rate
27.6%
8
Solar Pearl
Dodoventure!
Normal Attack hits on opponents increase Charged Attack DMG by 16%/20%/24%/28%/32% for 6s. Charged Attack hits on opponents increase ATK by 8%/10%/12%/14%/16% for 6s.
ATK
454
ATK
55.1%
9
Dodoco Tales R5
Press the Advantage
After defeating an enemy, ATK is increased by 12%/15%/18%/21%/24% for 30s. This effect has a maximum of 3 stacks, and the duration of each stack is independent of the others.
ATK
510
CRIT DMG
55.1%
10
Blackcliff Agate
Infusion Scroll
Triggering an Elemental reaction grants a 8%/10%/12%/14%/16% Elemental DMG Bonus for 10s. Max 2 stacks.
ATK
565
Elemental Mastery
110
11
Mappa Mare
Bane of Storm and Tide
Increases DMG against opponents affected by Hydro or Electro by 12%/15%/18%/21%/24%.
ATK
354
Elemental Mastery
187
12
Magic Guide
ARTIFACTS
4
2 Set Bonus
Pyro DMG Bonus +15%
4 Set Bonus
Increases Overloaded, Burning, and Burgeon DMG by 40%. Increases Vaporize and Melt DMG by 15%. Using Elemental Skill increases the 2-Piece Set Bonus by 50% of its starting value for 10s. Max 3 stacks.
2 Set Bonus
Elemental Burst DMG +20%
4 Set Bonus
Using an Elemental Burst increases all party members' ATK by 20% for 12s. This effect cannot stack.
Normal Attack: Kaboom!
Normal Attack
Throws things that go boom when they hit things! Perform up to 3 explosive attacks, dealing AoE Pyro DMG.
Charged Attack
Consumes a certain amount of Stamina and deals AoE Pyro DMG to opponents after a short casting time.
Plunging Attack
Gathering the power of Pyro, Klee plunges towards the ground from mid-air, damaging all opponents in her path. Deals AoE Pyro DMG upon impact with the ground.
Jumpy Dumpty
Jumpy Dumpty is tons of boom-bang-fun!
When thrown, Jumpy Dumpty bounces thrice, igniting and dealing AoE Pyro DMG with every bounce.
On the third bounce, the bomb splits into many mines.
The mines will explode upon contact with opponents, or after a short period of time, dealing AoE Pyro DMG.
Starts with 2 charges.
Jumpy Dumpty is Klee's good friend! She can't help but introduce him to everyone.
Sparks 'n' Splash
Klee's Blazing Delight! For the duration of this ability, continuously summons Sparks 'n' Splash to attack nearby opponents, dealing AoE Pyro DMG.
The knights all believe that Klee must have a lucky star watching over her to have never been hurt by any of her own bombs...
Passive Talents
Pounding Surprise
When Jumpy Dumpty and Normal Attacks deal DMG, Klee has a 50% chance to obtain an Explosive Spark.
This Explosive Spark is consumed by the next Charged Attack, which costs no Stamina and deals 50% increased DMG.
Sparkling Burst
When Klee's Charged Attack results in a CRIT Hit, all party members gain 2 Elemental Energy.
All Of My Treasures!
Displays the location of nearby resources unique to Mondstadt on the mini-map.
Chained Reactions
Attacks and Skills have a certain chance to summon sparks that bombard opponents, dealing DMG equal to 120% of Sparks 'n' Splash's DMG.
Explosive Frags
Being hit by Jumpy Dumpty's mines decreases opponents' DEF by 23% for 10s.
Exquisite Compound
Increases the Level of Jumpy Dumpty by 3.
Maximum upgrade level is 15.
Sparkly Explosion
If Klee leaves the field during the duration of Sparks 'n' Splash, her departure triggers an explosion that deals 555% of her ATK as AoE Pyro DMG.
Nova Burst
Increases the Level of Sparks 'n' Splash by 3.
Maximum upgrade level is 15.
Blazing Delight
While under the effects of Sparks 'n' Splash, Klee will regenerate 3 Energy for all members of the party (excluding Klee) every 3s.
When Sparks 'n' Splash is used, all party members will gain a 10% Pyro DMG Bonus for 25s.