Kuki Shinobu
Sword
The capable and reliable deputy leader of the "Arataki Gang." Please note: capable and reliable are not appellations for the "Arataki Gang," but for their deputy leader in specific.
Talent Book
Elegance
Boss
Ascension Materials
ASC | LVL | HP | ATK | DEF | CRIT Rate | CRIT DMG | HP% | Ascension Materials |
0 | 1 | 1030 | 18 | 63 | 5% | 50% | 0% | |
20 | 2647 | 46 | 162 | 5% | 50% | 0% | ||
1 | 20 | 3417 | 59 | 209 | 5% | 50% | 0% | 1 3 3 20,000 |
40 | 5118 | 88 | 313 | 5% | 50% | 0% | ||
2 | 40 | 5665 | 98 | 346 | 5% | 50% | 6% | 3 2 10 15 40,000 |
50 | 6516 | 113 | 398 | 5% | 50% | 6% | ||
3 | 50 | 7245 | 125 | 443 | 5% | 50% | 12% | 6 4 20 12 60,000 |
60 | 8096 | 140 | 495 | 5% | 50% | 12% | ||
4 | 60 | 8643 | 149 | 528 | 5% | 50% | 12% | 3 8 30 18 80,000 |
70 | 9493 | 164 | 580 | 5% | 50% | 12% | ||
5 | 70 | 10040 | 174 | 613 | 5% | 50% | 18% | 6 12 45 12 100,000 |
80 | 10891 | 188 | 665 | 5% | 50% | 18% | ||
6 | 80 | 11438 | 198 | 699 | 5% | 50% | 24% | 6 20 60 24 120,000 |
90 | 12289 | 212 | 751 | 5% | 50% | 24% |
HYPERBLOOM Build 👍
This is a Dendro team that requires a reliable Electro trigger unit to work,for which Kuki is one of the best Electro units to perform this role. Regarding Weapon Choices: Key of Khaj-Nisut: This becomes a better choice than Iron Sting at [C4] when you can gain the 3rd passive stack without extending your rotation time or taking extra field time. It can also net more Elemental Mastery than Freedom-Sworn at 3 stacks, assuming you have actually built some HP% Substats on your Sands/Goblet/Circlet, but this is usually not enough to out-perform the overall gains from Xiphos' Moonlight/Freedom-Sworn's respective passives. Toukabou Shigure: This weapon performs very similarly in a Hyperbloom focused build to Iron Sting since its passive does not effect Hyperbloom damage. Elemental Mastery is essentially your only priority
ABILITY TIP
Aim for around 850-950+ Elemental Mastery. Depending on whether you use a Elemental Mastery weapon or not.
MAIN STATS
Elemental Mastery
Elemental Mastery
Elemental Mastery
SUB STATS
1. Elemental Mastery
2. HP%
3. Flat HP
4. Energy Recharge
TALENT PRIORITY
Skill
Burst
WEAPONS
Revolutionary Chorale
A part of the "Millennial Movement" that wanders amidst the winds. Increases DMG by 10%/12.5%/15%/17.5%/20%. When the character wielding this weapon triggers Elemental Reactions, they gain a Sigil of Rebellion. This effect can be triggered once every 0.5s and can be triggered even if said character is not on the field. When you possess 2 Sigils of Rebellion, all of them will be consumed and all nearby party members will obtain "Millennial Movement: Song of Resistance" for 12s. "Millennial Movement: Song of Resistance" increases Normal, Charged and Plunging Attack DMG by 16%/20%/24%/28%/32% and increases ATK by 20%/25%/30%/35%/40%. Once this effect is triggered, you will not gain Sigils of Rebellion for 20s. Of the many effects of the "Millennial Movement," buffs of the same type will not stack.
ATK
608
Elemental Mastery
198
1
Freedom-Sworn
Jinni's Whisper
The following effect will trigger every 10s: The equipping character will gain 0.036%/0.045%/0.054%/0.063%/0.072% Energy Recharge for each point of Elemental Mastery they possess for 12s, with nearby party members gaining 30% of this buff for the same duration. Multiple instances of this weapon can allow this buff to stack. This effect will still trigger even if the character is not on the field.
ATK
510
Elemental Mastery
165
2
Xiphos' Moonlight
Infusion Stinger
Dealing Elemental DMG increases all DMG by 6%/7.5%/9%/10.5%/12% for 6s. Max 2 stacks. Can occur once every 1s.
ATK
510
Elemental Mastery
165
3
Iron Sting
Sunken Song of the Sands
HP increased by 20%/25%/30%/35%/40%. When an Elemental Skill hits opponents, you gain the Grand Hymn effect for 20s. This effect increases the equipping character's Elemental Mastery by 0.12%/0.15%/0.18%/0.21%/0.24% of their Max HP. This effect can trigger once every 0.3s. Max 3 stacks. When this effect gains 3 stacks, or when the third stack's duration is refreshed, the Elemental Mastery of all nearby party members will be increased by 0.2%/0.25%/0.3%/0.35%/0.4% of the equipping character's max HP for 20s.
ATK
542
HP
66.2%
4
Key of Khaj-Nisut
Kaidan: Rainfall Earthbinder
After an attack hits opponents, it will inflict an instance of Cursed Parasol upon one of them for 10s. This effect can be triggered once every 15s. If this opponent is defeated during Cursed Parasol's duration, Cursed Parasol's CD will be refreshed immediately. The character wielding this weapon will deal 16%/20%/24%/28%/32% more DMG to the opponent affected by Cursed Parasol.
ATK
510
Elemental Mastery
165
5
Toukabou Shigure R5
Overloaded
Upon causing an Overloaded, Superconduct, Electro-Charged, Quicken, Aggravate, Hyperbloom, or Electro-infused Swirl reaction, ATK is increased by 20%/25%/30%/35%/40% for 12s.
ATK
401
Elemental Mastery
141
6
Dark Iron Sword
Forest Sanctuary
After triggering Burning, Quicken, Aggravate, Spread, Bloom, Hyperbloom, or Burgeon, a Leaf of Consciousness will be created around the character for a maximum of 10s. When picked up, the Leaf will grant the character 60/75/90/105/120 Elemental Mastery for 12s. Only 1 Leaf can be generated this way every 20s. This effect can still be triggered if the character is not on the field. The Leaf of Consciousness' effect cannot stack.
ATK
565
Energy Recharge
30.6%
7
Sapwood Blade
ARTIFACTS
Normal Attack: Shinobu's Shadowsword
Normal Attack
Perform up to 4 rapid strikes.
Charged Attack
Consumes a certain amount of Stamina to unleash 2 rapid sword strikes.
Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
Sanctifying Ring
Creates a Grass Ring of Sanctification at the cost of part of her HP, dealing Electro DMG to nearby opponents.
Grass Ring of Sanctification
Follows your current active character around. Deals Electro DMG to nearby opponents every 1.5s and restores HP for active character(s) within the ring's AoE based on Kuki Shinobu's Max HP.
The HP consumption from using this skill can only bring her to 20% HP.
"
Band the Naku Weed into a loop about your waist, and it shall exorcise evil."
Gyoei Narukami Kariyama Rite
Stabs an evil-excoriating blade into the ground, creating a field that cleanses the area of all that is foul, dealing continuous Electro DMG to opponents within its AoE based on Shinobu's Max HP.
If Shinobu's HP is less than or equal to 50% when this skill is used, the field will last longer.
This was originally a technique used in weeding and in ritual prayers for the yearly harvest, but Shinobu has not forgotten it, though her life as a shrine maiden may have ended.
Passive Talents
Breaking Free
When Shinobu's HP is not higher than 50%, her Healing Bonus is increased by 15%.
Heart's Repose
Sanctifying Ring's abilities will be boosted based on Shinobu's Elemental Mastery:
- Healing amount will be increased by 75% of Elemental Mastery.
- DMG dealt is increased by 25% of Elemental Mastery.
Protracted Prayers
Gains 25% more rewards when dispatched on an Inazuma Expedition for 20 hours.
To Cloister Compassion
Gyoei Narukami Kariyama Rite's AoE is increased by 50%.
To Forsake Fortune
Grass Ring of Sanctification's duration is increased by 3s.
To Sequester Sorrow
Increases the Level of Sanctifying Ring by 3.
Maximum upgrade level is 15.
To Sever Sealing
When the Normal, Charged, or Plunging Attacks of the character affected by Shinobu's Grass Ring of Sanctification hit opponents, a Thundergrass Mark will land on the opponent's position and deal AoE Electro DMG based on 9.7% of Shinobu's Max HP.
This effect can occur once every 5s.
To Cease Courtesies
Increases the Level of Gyoei Narukami Kariyama Rite by 3.
Maximum upgrade level is 15.
To Ward Weakness
When Kuki Shinobu takes lethal DMG, this instance of DMG will not take her down. This effect will automatically trigger when her HP reaches 1 and will trigger once every 60s.
When Shinobu's HP drops below 25%, she will gain 150 Elemental Mastery for 15s. This effect will trigger once every 60s.