Venti
Bow
One of the many bards of Mondstadt, who freely wanders the city's streets and alleys.
Talent Book
Ballad
Boss
Ascension Materials
ASC | LVL | HP | ATK | DEF | CRIT Rate | CRIT DMG | Energy Recharge | Ascension Materials |
0 | 1 | 820 | 20 | 52 | 5% | 50% | 0% | |
20 | 2127 | 53 | 135 | 5% | 50% | 0% | ||
1 | 20 | 2830 | 71 | 180 | 5% | 50% | 0% | 1 3 3 20,000 |
40 | 4234 | 106 | 269 | 5% | 50% | 0% | ||
2 | 40 | 4734 | 118 | 301 | 5% | 50% | 8% | 3 2 10 15 40,000 |
50 | 5446 | 136 | 346 | 5% | 50% | 8% | ||
3 | 50 | 6112 | 153 | 388 | 5% | 50% | 16% | 6 4 20 12 60,000 |
60 | 6832 | 171 | 434 | 5% | 50% | 16% | ||
4 | 60 | 7331 | 183 | 465 | 5% | 50% | 16% | 3 8 30 18 80,000 |
70 | 8058 | 201 | 512 | 5% | 50% | 16% | ||
5 | 70 | 8557 | 214 | 543 | 5% | 50% | 24% | 6 12 45 12 100,000 |
80 | 9292 | 232 | 590 | 5% | 50% | 24% | ||
6 | 80 | 9791 | 245 | 622 | 5% | 50% | 32% | 6 20 60 24 120,000 |
90 | 10531 | 263 | 669 | 5% | 50% | 32% |
OFF-FIELD DPS Build 👍
This build focuses on damage over ER because of his ER ascension stat. This weapon order is in the assumption of EM Venti, as Crit Venti's damage potential is limited to either extremely high investment or single target situations. Consider reading the In-depth Guide from KQM if you're interested in a Crit-focused build. Regarding Weapon Choices: Favonius Warbow: While terrible for personal damage, this weapon allows Venti to provide more energy for his teammates, while also covering his ER needs. Finding Crit Rate in substats is recommended for consistent passive procs. Skyward Harp: Due to EM build assumptions, the stats offered aren't very valuable. Elegy for the End: The ATK buff of Elegy for the End DOES NOT buff Venti's burst if Venti is the one equipping the bow, but the EM buff affects Venti's Swirl reaction. This is due to Venti's burst snapshotting his stats (excluding EM toward transformative reactions such as Swirl) at the time of cast. While an [R1] Elegy for the End yields slightly lower Venti damage compared to an [R5] Stringless (~7% assuming 50% Elegy buff uptime), it provides a party-wide ATK and EM buff which can be better in terms of total team damage and comfortable ER. For an EM-focused build, upgrading Venti's talent levels isn't a necessity.
ABILITY TIP
Make sure you don't immediately swap away after casting Burst, you need to be on-field for VV 4-set perk to proc on Swirl first.(E > Q to avoid this issue) You can infuse elements onto Venti's Burst if you walk up with an element status on you. (e.g. Bennett Burst > Venti Burst > Walk up to infuse Pyro) Check out this link to see which characters can hit the enemies sucked and ragdolled in Venti's burst.
MAIN STATS
Elemental Mastery
Elemental Mastery
Elemental Mastery
SUB STATS
1. Elemental Mastery
2. Energy Recharge
3. ATK%
4. Crit Rate / DMG
5. Flat ATK
TALENT PRIORITY
Burst
Skill
WEAPONS
The Parting Refrain
A part of the "Millennial Movement" that wanders amidst the winds. Increases Elemental Mastery by 60/75/90/105/120. When the Elemental Skills or Elemental Bursts of the character wielding this weapon hit opponents, that character gains a Sigil of Remembrance. This effect can be triggered once every 0.2s and can be triggered even if said character is not on the field. When you possess 4 Sigils of Remembrance, all of them will be consumed and all nearby party members will obtain the "Millennial Movement: Farewell Song" effect for 12s. "Millennial Movement: Farewell Song" increases Elemental Mastery by 100/125/150/175/200 and increases ATK by 20%/25%/30%/35%/40%. Once this effect is triggered, you will not gain Sigils of Remembrance for 20s. Of the many effects of the "Millennial Movement," buffs of the same type will not stack.
ATK
608
Energy Recharge
55.1%
1
Elegy for the End
Arrowless Song
Increases Elemental Skill and Elemental Burst DMG by 24%/30%/36%/42%/48%.
ATK
510
Elemental Mastery
165
2
The Stringless
Windblume Wish
After using an Elemental Skill, receive a boon from the ancient wish of the Windblume, increasing ATK by 16%/20%/24%/28%/32% for 6s.
ATK
510
Elemental Mastery
165
3
Windblume Ode R5
Oppidan Ambush
While the character equipped with this weapon is in the party but not on the field, their DMG increases by 2%/2.5%/3%/3.5%/4% every second up to a max of 20%/25%/30%/35%/40%. When the character is on the field for more than 4s, the aforementioned DMG buff decreases by 4%/5%/6%/7%/8% per second until it reaches 0%.
ATK
565
ATK
27.6%
4
Alley Hunter R5
Windfall
CRIT Hits have a 60%/70%/80%/90%/100% chance to generate a small amount of Elemental Particles, which will regenerate 6 Energy for the character. Can only occur once every 12/10.5/9/7.5/6s.
ATK
454
Energy Recharge
61.3%
5
Favonius Warbow
Bane of Flame and Water
Increases DMG against opponents affected by Hydro or Pyro by 12%/15%/18%/21%/24%.
ATK
448
Elemental Mastery
94
6
Raven Bow R5
Oppidan Ambush
While the character equipped with this weapon is in the party but not on the field, their DMG increases by 2%/2.5%/3%/3.5%/4% every second up to a max of 20%/25%/30%/35%/40%. When the character is on the field for more than 4s, the aforementioned DMG buff decreases by 4%/5%/6%/7%/8% per second until it reaches 0%.
ATK
565
ATK
27.6%
7
Alley Hunter R1-4
Echoing Ballad
Increases CRIT DMG by 20%/25%/30%/35%/40%. Hits have a 60%/70%/80%/90%/100% chance to inflict a small AoE attack, dealing 125% Physical ATK DMG. Can only occur once every 4/3.5/3/2.5/2s.
ATK
674
CRIT Rate
22.1%
8
Skyward Harp
ARTIFACTS
Normal Attack: Divine Marksmanship
Normal Attack
Perform up to 6 consecutive shots with a bow.
Charged Attack
Perform a more precise Aimed Shot with increased DMG.
While aiming, favorable winds will accumulate on the arrowhead. A fully charged wind arrow will deal Anemo DMG.
Plunging Attack
Fires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact.
Skyward Sonnet
O wind upon which all hymns and songs fly, bear these earth-walkers up into the sky!
Press
Summons a Wind Domain at the opponent's location, dealing AoE Anemo DMG and launching opponents into the air.
Hold
Summons an even larger Wind Domain with Venti as the epicenter, dealing AoE Anemo DMG and launching affected opponents into the air.
After unleashing the Hold version of this ability, Venti rides the wind into the air.
Opponents hit by Skyward Sonnet will fall to the ground slowly.
In the days when gods and men walked the earth together, the heavens were filled with countless songs. This melody has long since been forgotten.
Wind's Grand Ode
Fires off an arrow made of countless coalesced winds, creating a huge Stormeye that sucks in opponents and deals continuous Anemo DMG.
Elemental Absorption
If the Stormeye comes into contact with Hydro/Pyro/Cryo/Electro, it will deal additional elemental DMG of that type.
Elemental Absorption may only occur once per use.
Many hymns written in praise of the Anemo Archon have been lost to time. This one sings of his mastery over the wind.
Passive Talents
Embrace of Winds
Holding Skyward Sonnet creates an upcurrent that lasts for 20s.
Stormeye
Regenerates 15 Energy for Venti after the effects of Wind's Grand Ode end.
If an Elemental Absorption occurred, this also restores 15 Energy to all characters of that corresponding element in the party.
Windrider
Decreases gliding Stamina consumption for your own party members by 20%.
Not stackable with Passive Talents that provide the exact same effects.
Splitting Gales
Fires 2 additional arrows per Aimed Shot, each dealing 33% of the original arrow's DMG.
Breeze of Reminiscence
Skyward Sonnet decreases opponents' Anemo RES and Physical RES by 12% for 10s.
Opponents launched by Skyward Sonnet suffer an additional 12% Anemo RES and Physical RES decrease while airborne.
Ode to Thousand Winds
Increases the Level of Wind's Grand Ode by 3.
Maximum upgrade level is 15.
Hurricane of Freedom
When Venti picks up an Elemental Orb or Particle, he receives a 25% Anemo DMG Bonus for 10s.
Concerto dal Cielo
Increases the Level of Skyward Sonnet by 3.
Maximum upgrade level is 15.
Storm of Defiance
Targets who take DMG from Wind's Grand Ode have their Anemo RES decreased by 20%.
If an Elemental Absorption occurred, then their RES towards the corresponding Element is also decreased by 20%.